THE COM SQUAD

Identity/Relationship and/or Community

THE COM SQUAD | Emerging Technologies | Lifespan
As technology betters itself on a daily basis and children are exposed to such improvements, it is with ease to support that children would choose the Internet as their top medium source.With this in mind, a child’s identity originates at a young age based on their Internet exposure.  In addition, the Internet aides in relationship building and community participation with children. Children are able to formulate their identity through such venues as chat rooms, interactive web sites, game sites and educational sites.  In particular, a site known as http://www.worldkids.net/ is an ongoing project with 80% of it created and maintained by children.  This site offers children an opportunity to get to know other children throughout the world and learn at the same time.  Children are computer literature today, more so than adults, to support this 38% of kids between the ages of 6-17 have websites.

In addition, a child’s identity is created by what they choose to do while on-line. According to a study conducted by Knowledge Networks/SRI which facilitated interviews with 245 children, ranging in the ages of 8 to 17, the main Internet usage was to play games.  The second choice was homework and conducting research.  Third, sending e-mails. 

With children choosing games as their number one favorite online activity, a few sites which allow children to engage in interactive games are: http://www.ipl.org/div/kidspace/browse/fun3200/ http://www.cleverisland.com/limited/coreg/001/registration_v21_step2.asp?refcode=19150

A child’s identity, their ability to start new relationships and participate in a community is also created through communication with others and what stories these children choose to share with others.  Sites that focus on chatting among children are:

http://www.kidchatters.com/

http://www.monroe.lib.in.us/~lchampel/childnet.html

http://www.myspace.com/

In addition, the Internet is a learning tool for children.  The Internet offers learning games, how to activities (tying shoes) and music for all age groups (toddlers to teens).  The below site offers several different web links for children and parents to explorer based on a desire to learn new things in a fun, creative way.

http://www.ipl.org/div/kidspace/browse/fun3200/

www.funschool.com

In conclusion, in 2001 children made up 19.48% of the digital divide.  This has increased drastically, in September 2003, more than 2 out of 10 Internet users, where between the ages of 2 to 17.  In addition, roughly 27 million US Internet users between the ages of 2 to 17 logged on from home. These statistics keep growing at a rapid pace, as children are given the opportunity to utilize the Internet at home and in school.  As this growth increases, it enables today’s children to formulate their identity, engage in new relationships, educate themselves and find their place in community consisting of peers who share their same interests throughout the world.



Sources:
 

Kids' Favorite Online Activities

Playing games

87%

Homework and conducting research for school

60%

Sending e-mails

53%

Watching videos, movies, or cartoons

36%

Listening to music

63%

Instant messaging

33%

Reading celebrity and music group information

27%

Reading about movies and TV shows

27%

 

Kids as Webmasters

 

Have Site

Plan Site

Ages 6-8

4%

28%

Ages 9-12

9%

33%

Ages 3-17

15%

29%

Ages 6-17

10%

30%

Base: Kids 6-17 with home access

Source: Grunwald Associates

http://www.clickz.com/stats/sectors/software/article.php/3319651

 

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